AI Insights · Timothy · October 2024
Top 5 3D Anime Games Performance in South America, Q3 2024
Explore the performance trends of leading 3D Anime games in South America during Q3 2024, with data on weekly downloads, revenue, and active users.
In the third quarter of 2024, the 3D Anime games category saw fascinating trends across South America on a unified platform. According to Sensor Tower data, the top five games in this category demonstrated varied performance in terms of downloads, revenue, and active user engagement.
Zenless Zone Zero, published by COGNOSPHERE PTE. LTD., began the quarter with a high weekly download count of over 1.1M, which significantly dropped to around 8.1K by the end of September. Revenue peaked early in July at approximately $45K, followed by a fluctuating trend, ending the quarter with around $15K. Active users started at 888K and saw a decline throughout the quarter, reaching 168K in the final week.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. maintained a robust presence. Weekly downloads fluctuated, peaking at 96K in the last week of September. Revenue initially surged to $68K in early July and concluded the quarter with an increase to $33K. The game maintained a steady active user base, starting at 798K and closing at 785K.
Genshin Impact, also by COGNOSPHERE PTE. LTD., showed an interesting revenue pattern, peaking at around $114K mid-September. Downloads were consistent, averaging around 60K weekly, while active users rose notably to 858K at the end of August, slightly decreasing to 776K by the end of the quarter.
The Legend of Neverland from Ark Games had a steady download rate, with a notable spike to 40K in the last week of September. Revenue saw a peak of $31K at the end of the quarter. The active user count fluctuated, peaking at 102K mid-quarter before settling at 93K.
Honkai: Star Rail, another title from COGNOSPHERE PTE. LTD., experienced a revenue peak of approximately $89K in early September. Weekly downloads remained stable throughout the quarter, averaging around 30K. The game maintained a strong user engagement, with active users starting at 720K and closing at 642K.
These insights, powered by Sensor Tower, highlight the dynamic landscape of 3D Anime games in South America. For further details and in-depth analysis, visit Sensor Tower's platform.